How to Use
Triangle Operations
Triangle Operations
Keyboard.....
Ball Operations
Launch Ball
Ball Collision
Ball Speed
Other Operations & Settings
Key Setting
Scale Setting
Random Setting
Options
Quick Start
When launched, triangles and balls are placed randomly and sound begins. Click the screen to start interacting.
・Click the field to place a triangle
・Select a ball from the menu and click the field to launch it
・Drag a triangle to change its position and orientation
Triangle Operations
| Click the field |
Place a new triangle |
| Drag a triangle |
Change position and orientation (snaps to dots) |
| Click note display |
Keyboard appears — set note and octave from keyboard |
| Drag note display up/down Drag octave display up/down |
Set note |
Keyboard
Clicking a triangle's note or octave shows the keyboard at the bottom. Notes within the scale are highlighted; out-of-scale notes are dimmed.
・Click a key to set the note
・r (rest): no sound when a ball hits
・Press +1/-1 to set the octave
Launch Ball
Select a ball button from the menu and click the field to launch a ball.
| Click a ball button in the menu |
Select ball type — enters launch mode |
| Drag on the field |
Launch ball in drag direction (snaps to 8 directions and grid) |
| Click a ball on the field |
Remove the ball |
Ball Collision
Turn on the Ball Collision button in Options to enable ball-to-ball collision.
Ball Speed
Use the Speed slider in the menu to adjust ball movement speed.
Key Setting
Use the key selector button in the menu to set the key. All triangle notes will be transposed accordingly.
Scale Settings
Use the scale selector button in the menu to set the scale. Any out-of-scale notes will automatically snap to the nearest in-scale note.
Random Setting
| All |
Delete all triangles and balls, then regenerate randomly |
| Triangles |
Delete all triangles and regenerate randomly (balls preserved) |
| Balls |
Delete all balls and regenerate randomly (triangles preserved) |
| Notes |
Randomize note and octave of existing triangles (layout preserved) |
| Scale | Randomly set the scale |
Delete
| All |
Delete all triangles and balls |
| Triangles |
Delete all triangles (balls preserved) |
| Balls |
Delete all balls (triangles preserved) |
Select
Press the Select button to enter selection mode. Drag on the fields to make a rectangular selection. A menu appears after selecting.
| Copy |
Copy selection (triangles & balls / triangles / balls) |
| Move |
Move the selection |
| Delete | Delete selection (triangles & balls / triangles / balls) |
| Rnd |
Randomize note of selected triangles |
Scroll & Zoom
TRIANGLES field is 10,240 × 5,760 px. Scrolling and zoom in/out are supported.
| Space Key + drag Arrow keys |
Scroll |
| Mouse wheel + ctrl Pinch in/out |
Zoom in / out |
As you zoom out, reverb and filter effects increase, giving the impression of sound coming from farther away.
Options
| Master |
Vol |
Master volume |
| Reverb |
Mix |
Reverb level |
| Room |
Reverb decay time | |
| Field Size | W |
Field width |
| H |
Field height | |
| RND Oct Range | Octave range for random generation |
|
| Ball Collision | Enable ball-to-ball collision |
|
| Save | Save (file extension : .triangles) |
|
| Load | Load |
|
The Color button opens a window for color settings.
| Color | Notes |
Note color settings |
| Balls |
Ball color settings | |
| Background |
Background & dot color settings | |
| Reset |
Reset all colors to default |
Load Wav
WAV files can be used as ball sound sources. Up to 8 files can be loaded (max 10 MB each).
| Pitch |
ON — reflects the triangle's note setting OFF — plays at a fixed pitch regardless of triangle |
|
WAV slot data is included in the saved file (.triangles).